// sword_book.c

inherit BOOK;

void create()
{
    set_name("华山剑谱", ({ "sword book", "book" }));
    set_weight(600);
    if( clonep() )
        set_default_object(__FILE__);
    else {
        set("unit", "本");
        set("long",
"封面上写著「华山剑法 -- 卷二（进阶）」\n");
        set("value", 1000);
        set("material", "paper");
        set("skill", ([
            "name":     "huashan-jian",    // name of the skill
            "exp_required":    1000,            // minimum combat experience required
                                // to learn this skill.
            "jing_cost":    30,            // jing cost every time study this
            "difficulty":    20,            // the base int to learn this skill
                                // modify is jing_cost's (difficulty - int)*5%
            "max_skill":    99,            // the maximum level you can learn
                                // from this object.
                        "min_skill":    30,
        ]) );
    }
}
